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The Attendant | Summer 2020 University Game Design project OLD

This is another project from college, early summer 2020. Covid was still active at the time, we had to work from home and design a game. We designed a story, important npc art and environmental comps and designs. This was still early in art growth, so I was not as adept at drawing characters then.

The game is an action rpg, and I made it as a bit of a subversion to Dark souls and other souls-esque games.

Synopsis:
Time has halted, seperating the land into one side of eternal day, and the other of eternal night. You, the player, awaken in a ruined temple with a empty journal save one entry "You are twilight, on the border of light and dark. You must aid the hero of the dawn." Throughout the game you are colecting materials like herbs and ores and using essence, the currency the Hero of Dawn give you, to craft weapons, potions, and strengthen your hero. The goal of the game is to raise your hero to be strong enough to take down the final boss and restart the cycle of day and night.

But you're not just stuck in building. You go out, explore the world, and gather new and more materials, each time your hearo defeats a boss or unlock somethings, you have new and more locations to explore and travel to.

Even though it is an rpg, being a daintyl attendant, your skillset is moreso geared towards a finesse style of combat and casting; with rapiers, shortswords, spears, and various light based, support, and stealth magic. The goal of the game is to weaken or avoid entirely. Weakening bosses so that eventually, when your heroes, reach them, they may succeed. However, there are also long term consequences if you flat out kill every single monster for your hero.

this took careful planning and writing, and I enjoyed working on the designs, lore and story.

The Attendant: Art

The Attendant: Art

The Attendant: Character sheet

The Attendant: Character sheet

Location- Base, hub

Location- Base, hub

Location- Grassland

Location- Grassland

Grassland rough

Grassland rough

Location- Lava zone

Location- Lava zone

Location- Ice zone

Location- Ice zone

Ice zone rough

Ice zone rough

abandoned cathedral rough

abandoned cathedral rough

The attendant, design rough

The attendant, design rough

rough sketch

rough sketch

concept sketches

concept sketches

early concept sketchs

early concept sketchs

Items and drop designs

Items and drop designs

Ui design

Ui design